#pragma once #include "LGUIElement.h" class LGUIScreen : public LGUIElement { public: LGUIScreen(void); ~LGUIScreen(void); bool IsTypeOf(char *TestFactory); //void Render(); void RecalculateSize(bool RecalculateChildren); void MoveZTop(bool bAncestorsToo); void MoveZUp(); void MoveZDown(); void MoveZBottom(); bool OnLMouseDown(POINT2I &pt); };