#pragma once struct _CreateFrame : public _CreateElement { unsigned int BackgroundColor; unsigned int Border; unsigned int BorderColor; }; class LGUIFrame : public LGUIElement { public: LGUI_API LGUIFrame(const char *p_Factory, LGUIElement *p_pParent, const char *p_Name); LGUI_API ~LGUIFrame(void); LGUI_API class LSTypeDefinition *GetLSType(); LGUI_API void Render(); LGUI_API bool FromXML(class XMLNode *pXML, class XMLNode *pTemplate=0); LGUI_API bool IsTypeOf(char *TestFactory); LGUI_API void Create(_CreateFrame &CreateInfo); LGUI_API bool OnLMouseUp(POINT2I &pt); LGUI_API bool OnLMouseDown(POINT2I &pt); LGUI_API bool OnLMouseDoubleClick(POINT2I &pt); LGUI_API bool OnRMouseDoubleClick(POINT2I &pt); LGUI_API bool OnRMouseUp(POINT2I &pt); LGUI_API bool OnRMouseDown(POINT2I &pt); LGUI_API bool OnMouseMove(POINT2I &pt); LGUI_API bool OnMouseWheel(int Offset); // -- XML Properties -- LGUITexture *pTexture; unsigned int BackgroundColor; unsigned int Border; unsigned int BorderColor; // ---------------------- };