100 lines
2.1 KiB
C++
100 lines
2.1 KiB
C++
#pragma once
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#ifdef LGUI_LIBRARY
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#define LGUI_API
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#else
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#ifdef LGUI_EXPORTS
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#define LGUI_API __declspec(dllexport)
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#else
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#define LGUI_API __declspec(dllimport)
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#endif
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#endif
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#include <map>
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//#include <string>
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#include <set>
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using namespace std;
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#define LGUI_VERSION 0x12
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#define LGUI_VERSIONSTRING "0.73"
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class LGUIPreParse
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{
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public:
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LGUI_API LGUIPreParse(const char *Text);
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LGUI_API LGUIPreParse();
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LGUI_API ~LGUIPreParse();
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LGUI_API void Clear();
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LGUI_API void PreParse(const char *Text);
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LGUI_API bool RetrieveProcessedText(char *buf, unsigned int buflen);
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inline const char *GetOriginalText()
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{
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return OriginalText;
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}
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inline unsigned int GetID()
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{
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return ID;
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}
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protected:
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const char *OriginalText;
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unsigned int ID;
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};
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class LGUIDataSequence
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{
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public:
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LGUI_API LGUIDataSequence();
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LGUI_API LGUIDataSequence(const char *DataSequence);
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LGUI_API ~LGUIDataSequence();
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LGUI_API void Clear();
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LGUI_API void PreParse(const char *DataSequence);
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LGUI_API bool RetrieveOriginalText(char *buf, unsigned int buflen);
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LGUI_API bool RetrieveProcessedText(char *buf, unsigned int buflen);
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LGUI_API bool RetrieveProcessedResult(LSOBJECT &Result);
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inline unsigned int GetID()
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{
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return ID;
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}
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protected:
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unsigned int ID;
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};
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#include "LGUIEmbeddedScript.h"
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#include "LGUITexture.h"
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#include "LGUIFont.h"
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#include "LGUIElement.h"
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#include "LGUIFrame.h"
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#include "LGUIContextMenu.h"
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#include "LGUIWindow.h"
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#include "LGUIText.h"
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#include "LGUITextEntry.h"
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#include "LGUITextEdit.h"
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#include "LGUICommandEntry.h"
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#include "LGUIConsole.h"
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#include "LGUIHudElement.h"
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#include "LGUIScreen.h"
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#include "LGUIButton.h"
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#include "LGUICommandButton.h"
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#include "LGUICheckBox.h"
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#include "LGUICommandCheckBox.h"
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#include "LGUISlider.h"
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#include "LGUIVariableSlider.h"
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#include "LGUIScrollBar.h"
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#include "LGUIMessageBox.h"
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#include "LGUIGauge.h"
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#include "LGUIVariableGauge.h"
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#include "LGUIListBox.h"
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#include "LGUIComboBox.h"
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#include "LGUITabControl.h"
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#include "LGUITooltip.h"
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#include "LGUITable.h"
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#include "LGUIMap.h"
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#include "LGUITree.h"
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#include "LGUIManager.h"
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#define SELECT(possiblevalue,defaultvalue) ((possiblevalue)?(possiblevalue):(defaultvalue)) |