ISXMr/libs/isxdk/include/ISUI/LGUIFrame.h

41 lines
1.0 KiB
C++

#pragma once
struct _CreateFrame : public _CreateElement
{
unsigned int BackgroundColor;
unsigned int Border;
unsigned int BorderColor;
};
class LGUIFrame :
public LGUIElement
{
public:
LGUI_API LGUIFrame(const char *p_Factory, LGUIElement *p_pParent, const char *p_Name);
LGUI_API ~LGUIFrame(void);
LGUI_API class LSTypeDefinition *GetLSType();
LGUI_API void Render();
LGUI_API bool FromXML(class XMLNode *pXML, class XMLNode *pTemplate=0);
LGUI_API bool IsTypeOf(char *TestFactory);
LGUI_API void Create(_CreateFrame &CreateInfo);
LGUI_API bool OnLMouseUp(POINT2I &pt);
LGUI_API bool OnLMouseDown(POINT2I &pt);
LGUI_API bool OnLMouseDoubleClick(POINT2I &pt);
LGUI_API bool OnRMouseDoubleClick(POINT2I &pt);
LGUI_API bool OnRMouseUp(POINT2I &pt);
LGUI_API bool OnRMouseDown(POINT2I &pt);
LGUI_API bool OnMouseMove(POINT2I &pt);
LGUI_API bool OnMouseWheel(int Offset);
// -- XML Properties --
LGUITexture *pTexture;
unsigned int BackgroundColor;
unsigned int Border;
unsigned int BorderColor;
// ----------------------
};